Electronic Arts internship 2026: AI software engineer, Hyderabad

🏢 Electronic Arts 📅 Oct 13, 2026

The Quality Verification team at EA Studios in Hyderabad builds the test automation that game production teams rely on while a game is being tested. Electronic Arts is hiring an AI Software Engineer Intern for this team. The Electronic Arts internship runs for six months on a hybrid work model.

The role ID is 215929, and EA lists the worker type as "Intern - Temporary Employee". You report to the Quality Engineering team. Much of the work is coding and testing. Part of it is newer: trying AI-assisted ways to generate tests and check their results.

Inside the Quality Verification team

For this Electronic Arts internship, EA places the intern inside QA as an embedded software engineer. In plain terms, you sit with the testers. You write the code that takes repetitive manual checks off their plate.

The team supports game production teams through each testing phase. The posting says you will work with international teams and learn good habits for writing quality code and reliable automation. It does not name the games or titles you would support.

The work on your desk

Based on the official listing, the Electronic Arts internship covers these tasks:

  • Writing automation scripts that widen feature coverage and cut down repetitive manual testing.
  • Learning the team's existing automation frameworks and keeping them working as new features arrive.
  • Taking part in code reviews with the engineers on the project.
  • Supporting automated test runs during the game's testing phases.
  • Trying practical AI-assisted workflows for generating test cases and validating results.

The last task is why the title says "AI". EA also wants interns who have judged AI-generated output before, checking whether it is correct, consistent and actually useful. Expect to review what an AI tool produces before anyone relies on it.

Background EA asks for

To qualify for the Electronic Arts internship, you must be pursuing a degree in Computer Science right now. On top of the degree, EA wants coursework or project work in at least one of these areas:

  • Test automation
  • AI or machine learning
  • Data analysis
  • API testing
  • Mobile application testing

On the tools side, the listing asks for some comfort with Git, build pipelines, logs, telemetry or test reports. You also need to know object-oriented programming. Add one scripting language, such as Java, JavaScript or Python. EA wants these skills shown through projects or coursework. So your resume should point to real work.

Two extras are listed as nice to have. One is experience with a relational database such as MySQL, PostgreSQL or Oracle. The other is experience with Linux or Ubuntu.

The posting names a Computer Science degree and lists no other branch. It also gives no batch year, no CGPA cut-off and no stipend figure. If you are still studying, our engineering job listings and roles for BCA and B.Sc students carry more internships like this one.

Topics to revise before you apply

EA does not publish its selection rounds for the Electronic Arts internship. The skills it names still make a clear plan for what to revise.

Start with object-oriented programming in the language you know best. Be ready to explain classes, inheritance and interfaces, and to write a small, clean program on the spot. Then write a few real tests. In Python that means pytest or unittest. In Java it means JUnit, and in JavaScript a framework such as Jest.

Next, get comfortable with Git beyond commit and push. Practise branching, opening a pull request and fixing a merge conflict. The role includes code reviews, so this is daily work.

Build pipelines and logs are worth a short project. Set up a small repo where every push runs your tests on its own. Then break a test on purpose. Read the log to find out why it failed. If you can walk an interviewer through that loop, you know the core of the job.

One more tip for an Electronic Arts internship in QA: think like a tester. Pick a game you play and list ten things that could break in one menu or level. Then ask which of those checks a script could run for you. Talking through a list like this shows you understand what game test automation is for.

For API testing, send requests to a public API with Postman or a short Python script. Check the status codes and the fields in each response. For the AI part, take code or test cases from any AI tool, run them, and note where they were wrong. EA asks for exactly this kind of judgement.

If you have time left, revise basic SQL queries and a handful of common Linux commands. Both sit on the nice-to-have list.

How the application works

Applications go through EA's own careers site. Open the official AI Software Engineer Intern listing and use the Apply button there. The role ID 215929 helps you find it again if you lose the page.

No closing date is shown on the posting. Keep a link to your projects ready, such as a GitHub profile, because the qualifications ask for skills shown through projects or coursework.

Applying for this Electronic Arts internship is free and happens on EA's careers site only. If anyone asks you to pay a fee or share bank details to get the role, treat it as a scam.

More internships and testing roles to compare:

Education: engineeringbca-bscmca-msc
Locations: 📍 hyderabad

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